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OG Loc Story from GTA: San Andreas
By strifer009

The video's almost all the scenes with OG Loc baby! Whoever's played San Andreas gotta remember OG Loc for his whacked shit! hahaha
Remember the good old days of San Andreas with this bad ass video with OG Loc and his bad ass freestylin' mother farkers!


Tags: andreas, auto, bad, dogg, grand, gta, jeffrey, loc, madd, og, rap, rapper, san, theft
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OG LOC - HOUSE PARTY SONG [[MIXED]]
By bloodgangbanga

OG LOC BABY


Tags: 50, am, andreas, blood, cent, cj, crip, grove, gta, legend, loc, mod, mods, og, san, st, stunts, version
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GTA San Andreas 024 OG Loc - House Party (Intro)
By Corrupt5358

GTA San Andreas 024 OG Loc - House Party (Intro)


Tags: (intro), 024, andreas, auto, cj, grand, gta, house, hyperbolic, loc, og, party, rockstar, san, theft
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GTA: San Andreas - ps2 - 22 House Party
By GTAmissions

Grand Theft Auto: San Andreas - ps2 - 22 House Party

Please go to:
http://www.gtamissions.com
and support my GTA addiction!!!


Tags: 22, andreas, auto, carl, cj, game, grand, gta, house, johnson, loc, og, party, sa, san, theft
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GTA-SA Clip - House Party
By countclip

OG Loc plannin' a party at his house.


Tags: 22, andreas, clip, gta, house, party, sa, san
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The Knife - N.Y. Hotel
By andreaskorsar

Music video for the Knife. Directed by Andreas Nilsson and Andreas Korsár


Tags: andreas, andreaskorsar, animation, art, artist, cel, cell, cellanimation, hotel, knife, korsar, musicvideo, n.y., nilsson, the, video
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GTA: San Andreas - ps2 - 24 Gray Imports
By GTAmissions

Grand Theft Auto: San Andreas - ps2 - 24 Gray Imports

Please go to:
http://www.gtamissions.com
and support my GTA addiction!!!


Tags: 24, andreas, auto, carl, cj, game, grand, gray, gta, imports, johnson, sa, san, tenpenny, theft
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GTA SA STARMAN MOD - ASALTO AL AREA 51 (2/3)
By starmanfp

ASALTO AL AREA 51 (PARTE 2 DE 3)
Next Part Here / Ver Siguiente Parte:
http://es.youtube.com/watch?v=e-r0bkg...

GAME:
GTA SAN ANDREAS WITH STARMAN MOD (en construccion)

MUSIC:
"(Do you have) The Force" by Droids (F. Cuitad & Y. Hayat)

"MoonDance" by Nigthwish

STARRING:
Carl Johnson

CAMERA:
Fraps v.2.9.0

DIRECTOR:
StarMan

EDITING:
Sonic Foundry Vegas v.4.0

PRODUCTION:
Rockstar Games

SPECIAL EFFECTS
BOB LAZAR'S UFO MOD
http://files.filefront.com/Bob+Lazar+...

DISTRIBUTION:
http://gtamods.wordpress.com

No animals were harmed during the making of this movie, just some cops, but who cares XD


Tags: 51, andreas, area, gta, mod, ovni, san, starman, ufo
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How to make your first SA:MP server (1/2) Making a GM
By TheComputerNerdPC

In this tutorial i will be showing you how to install and download your own SA:MP Gamemode!

If you need more help comment below!


Tags: andreas, gta, guru, help, howto, mmorpg, mta, multiplayer, music, row, saints, san, script, serverscript, style
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GTA San Andreas: Mission 24: "Grey Imports"
By Willzyyy

GTA San Andreas: Mission 24: "Grey Imports"


Tags: andreas, auto, easter, eggs, grand, grey, gta, gtasa, guide, imports, mission, myth, myths, sa, san, sanandreas, theft, walkthrough
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El soy yo,chavos jg
By pspvocalinrojas

una rola de los chavos gj y unos paisajes de oxaca,ps3 games gta4


Tags: andreas, chavosjg, cumbia, cumbias, family, gta, guy, los, mexico, oxaca, ps3, psp, puebla, san, simpsons, sonidera
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GTA - San Andreas - Oysters Guide - All 50 - 3 of 3
By atwyatt

Ok,

#45 For this oyster underneath the end of the tanker, it helps if you have CJ's lung capacity upgraded some before starting the route. (Also, you can spend more time underwater when collecting the oysters.)

This oyster is very deep, so be sure you know where it is before submerging for it. :) (And don't get caught on the tanker on the way up.) My CJ only had 2 lung capacity upgrades (I think) before starting the route, so if you have more than that, it should be easy enough. :)

#46 I use the docks for reference, and the oyster is right about in the middle of that stoney "wall" there. :) (By the tunnels.)

#47 Obvious. :) But not as deep as with the other boat. :)

#48 the middle support of the bridge

#49 **OK**, you get *5-stars* for collecting these oysters. I park the chopper farther away, to shield it from the helicopter and gun fire.

#50 For this one, there's a stoney structure underneath the water there, so don't get caught on that. Also, I park the chopper farther away, so no police officers on foot, or the police boat(s) shoot it. :P (And it's in the MIDDLE 'tunnel.')

Also, I use the left wall for cover as I swim in, from at least one side of the cops.

If a Hydra hits the chopper after CJ re-enters it, *usually* it's ok, if the player's been taking care of the chopper all along. :P Then I just fly close to the building for cover (and fly quickly,) and save at the garage in Daugherty. :)

And that's it! :) I hope this makes it very easy for you to collect all the oysters in San Andreas. :)


Tags: 100, andreas, auto, cj, clam, clams, game, grand, grandtheftauto, gta, mission, oyster, oysters, ps2, sa, san, theft, グランドセフトオート
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GTA - San Andreas - Oysters Guide - All 50 - 2 of 3
By atwyatt

Ok,

#23 Under the bridge when turning south, west of Los Santos. (The first bridge.)

#24 next bridge over :) (under the train tracks,) going south down that river.

#25 Under the highway overpasses. I park on the grass, and go left of the nearest support.

#26 Over the highway, through the gap in the trees, to that little "cove." The oyster is right where the sand and rock meet. :)

#27 I aim for the right of the lighthouse. Also, I park far away from this oyster, because often Ballas gang members spawn there, and it keeps them from shooting up the chopper. :)

#28 I turn *due west*, and there are 2 groups of trees there. Then 2 indentations will appear in the hill. I go into the left one (the one where you finish Dirtbike Danger.) I follow that path, take the fork to the right, then follow the *street.* Then I head back over to the path.

Now, this one is technically "under the middle of the bridge," but the "bridge" counts from where it leaves the land up above, not according to the water. :/ So I aim *left* of what appears to be the center of the bridge, and the oyster is on the "hill", before the drop-off. :) But you can see CJ's position on the map when he collects it. :)

#29 the next wooden bridge over.

#30 Here, I skip through the wooded area, following the *path* that you use in Bandito County. Also, I use the *right* path on the next hill, and the oyster's to the left of the bridge support. :) (Also, you can follow the river around, but it's farther.)

#31 next bridge over, under the "V" where the girders meet. (again, in the center of the bridge.)

#32 I follow the highway, and it's right in the center of that pool or pond. :)

#33 I follow the highway, the golf course, the "Bo-Bo" sign, the Car School, and then it's at the back of the boat.

#34 I stay over *the runway*, because if you get too close to the military base, you can get 4 or 5 wanted stars. So staying over the runway makes it easy / obvious to avoid the base. :)

#35 ** For this one, there are 4 pieces of fence that I use for guides. There are *3* grouped up on the right side, and then 1 single one to the left of them. I head towards that one piece of fence. (The 4th segment of fence from the right.)

#36 in the boathouse (obvious.)

#37 I head west, and it's in the little cove there. I land the chopper in the slightly wider area, just before the "bottleneck," before the rock, and the oyster's there. :)

#38 over the hill, and to the next bridge *north* of there. It's the same bridge that CJ crosses in Dam Rider.

#39 I head north, to the left of that big rock / hill, and it's under the 2nd dam "support" from the left, under the 2nd half of it. :)

#40 under the middle of the bridge

#41 to the side of the airplane. :)

#42 I go over the town (next to the water tower,) over the *hill*, and it's at the corner of the left "exit" in that little cove there.

#43 under the edge of the bridge, tucked away in there.

#44 For this one, I position the chopper according to the last (left-most) bridge support. I go a little bit past that, and put the chopper down (or just jump out. XD)


Tags: 100, andreas, auto, cj, clam, clams, game, grand, grandtheftauto, gta, mission, oyster, oysters, ps2, sa, san, theft, グランドセフトオート
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GTA - San Andreas - Oysters Guide - All 50 - 1 of 3
By atwyatt

Ok, here's an easy route for getting and remembering all 50 oysters. :)

I used the Seasparrow, because it's probably the fastest way of getting them :), and can go over land, etc. Also, I sped up the video, because there's a lot of flying / traveling in collecting the oysters, so speeding it up shows the route faster. :)

** ALSO, I turned off the sound because the Seasparrow's sound sped up the whole time got annoying. :( But the pedestrians were funny. XD And I didn't want to use any copyrighted music, so I figured leaving the sound off was best. (Unless someone likes the chipmunks.)

But if people *truly* want the sound, then I can upload those versions too. I just figured for the people who were truly using these as guides, what mattered most was the visual guide for collecting the oysters. And the sped-up sound got annoying after 5-10 minutes. :/

Ok, for the OYSTERS, :) it's even more important to use the *references* in the environment to locate them exactly. :) I'll list those that I use here, as well as the *markers* or *guides* that I use in flying from one oyster to another. :) But most oysters are usually *in the center of something.* :) Ie. in the center of a bridge, at the tip of a dock, in the middle of a pond, near a boat or plane that spawns, etc. :)

*ALSO*, I would avoid shooting pedestrians while collecting the oysters (ie. with the Seasparrow.) :/ If you get a wanted star, the cops can shoot up the chopper, and by the ~45th oyster, the chopper can start smoking. Also, I avoid going under most bridges, because the damage adds up over time. Also, I avoid the enemy gang members (and even shoot them if necessary,) to protect the chopper, as they have high firepower.

Ok, I start at Verdant Meadows (the airport.) I go north, and the Seasparrow's there.

#1 I fly east until I get to that patch of sand on the right (near the beginning of it,) and line up with the boat on the left, and the oyster's right about there. :)

#2 I fly to the east tip / corner of San Andreas, and it spawns right in front of that boat.

#3 It's in the guitar-shaped pool under the diving board. (Also, make sure you get the *oyster* and not just the horseshoe. :)

#4 right past the sex shop sign.

#5 the next "pool" over, over the trees, and near the front of that dirt "outcropping."

#6 obvious enough (in the middle of the pool)

#7 I go over the car park, and to the right of the pyramid, and it's on the corner of that little side-pool. :)

#8 over the tower, over the overpass, and the last group of buildings. It's on the left of the middle bridge support. :)

#9 to the right of the trees, over the highway. It's the 2nd (smaller) bridge. (in the middle of it.)

#10 at the tip of the dock.

#11 I go over that hill (next to the valley,) and towards Glenn Park. I park the helicopter far away from the oyster, because often Ballas gang members spawn nearby, so it keeps the chopper out of it (also I equip a gun. If you get a wanted star, there's police bribe in the southern tunnel.) :) Parking farther away also seems to make them spawn on the *bridge*, so they stay out of the picture. :)

#12 I go by the church, the orange building with the hot chick on the side (in "Tagging Up Turf,") CJ's house, the stadium, and over the palm trees. :)

#13 Over the ship (or around it,) and it's in the middle of the lower "dock."

#14 middle of the bridge

#15 the next bridge over (middle again.)

#16 the key for this one is to *line up the chopper with the left side of the highway*. :) If you do that, following that line, it's just off the shore. :) That lines it up so that all you have to do is exit the chopper just after you get over the water, and you should be lined up with it. :)

#17 I use that 2nd bush for reference. :) The oyster is located right in front of that. :)

#18 I park the chopper *before* the bridge. And it's right under the 1st bridge. If I try to fly under too many bridges, the chopper can start smoking by ~#45 or so. :(

#19 I fly through the bridge here, as it's easy enough. :) I let the chopper glide to the *other* side though, since it's easy to take off like that. :) (And again, it's in the middle of the bridge.)

#20 I fly next to the water tower / silo, near the Oriental Theater, and to the right of the Sex Shop and Sprunk signs. :)

#21 I fly next to that tree, then follow the path towards the water. It's under the *2nd* bridge. The small, wooden one.

#22 Skip one bridge, and it's under the next one. :)

#23 (into next video) the next bridge over, to the left. :)


Tags: 100, andreas, auto, cj, clam, clams, game, grand, grandtheftauto, gta, mission, oyster, oysters, ps2, sa, san, theft, グランドセフトオート
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GTA - San Andreas - Horseshoes Guide - All 50 - 2 of 2
By atwyatt

Comments coming soon! :)


Tags: 100, andreas, auto, cj, game, grand, grandtheftauto, gta, horse, horseshoe, horseshoes, mission, ps2, sa, san, shoe, theft, グランドセフトオート
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GTA-San Andreas - Snapshot Guide - All 50 - 2 of 2
By atwyatt

Ok, part 2. :) And thanks again to OrionSR for showing that the snapshots could be taken from farther away. :)

SOME OF THE SPECIFIC SNAPSHOTS:

#36 is right where that window is at. :)

#39 is the antennae on top of the valet hotel. (I love this spot near the statue, because you can get 4 right there.) :)

#40 is the *clock* on the city-hall-type building. (At least I use the clock.) It sometimes doesn't show up from quite that far away because of the weather, but usually if I run a little bit closer (ie. to the corner,) it shows up. :) (Again, on the ps2 version.)

(Also, this is a good place to make sure you have 40. XD)

#43 is just above the left high antennae.

(Dang those train tracks! :/ Combined with CJ's low motorcycle skill. It's pretty much a gamble as to whether he will land it or not at that point. Hopefully you've driven your CJ more around on a motorcycle than I did in this run.) Also, a train usually spawns when I jump down.

#45/47 Now, what WOULD'VE been #45 turned out to be #47, because the game didn't load the graphics up for that support structure this time. :/ (Depends on the weather.) So I got the 2nd bridge support later, after jumping down. But I showed where I usually get it at least. It's the TOP "rung."

Also, don't forget the gas station sign (#46.)

And that's it! :) I hope this makes it a lot easier to remember where all the snapshots are. :) Or to get them the first time through. :)


Tags: 100, andreas, auto, camera, cj, game, grand, grandtheftauto, gta, mission, photo, ps2, sa, san, snapshot, snapshots, theft, グランドセフトオート
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GTA - San Andreas - Snapshot Guide - All 50 - 1 of 2
By atwyatt

Ok, this is an easy route for collecting them all. :)

This path is very linear, so it's hard to miss snapshots. And with these stopping locations,you can often get 2-4 at one location. And don't have to travel too far for just one usually.

When getting a snapshot, it helps to take note of the object that it's on. :) (That makes it easy to remember.) Some are in the "air" (like the one on the bridge south of San Fierro,) but most of them are on an object. :)

The keys are the stopping locations, and the objects you use to zoom in on, or where you focus or aim the camera. Some snapshots (like the one across the river from the San Fierro airport) are hard to get from there, so I stand next to a particular object and use a marker in the distance to line up the shot. For that snapshot (#5), it's the pole, and the rock behind the bridge.

Also, thanks to OrionSR for showing that the snapshots could be taken from farther away. :)


OK, FOR SOME OF THE SPECIFIC SNAPSHOTS:

(This is according to the video, and not a particular walkthrough.)

#3 is on those 2 tanks, somewhat towards the base from that area or perspective. [0:52]

* For entering the airport without a car to climb on, if you stand on that line, it's easy to make the jump to catch the edge. :)

#5 Use that pole, and the rock behind the bridge to line it up. [2:08]

#7 is on top of the control tower, at the top of the antennae. [2:32]

#11 You can go over missionary hill to get the one by the tower, but I get it from near the bridge. It's to the left of the 1st "rung" visible on the tower. That's another tough one to get if it's not lined up right. I line up the edge of the tower with the right "picture frame" in the camera's view finder. [4:25]

#13 is on front of the tower (obvious enough.) [5:15]

#17 is on the front of that theatre. You can take the snapshot through the building. [5:52]

#19 is the construction sign on the fence. (Behind the building, but easy to get.) [6:16]

#21 is the front of that tower. That's one that's out of the way, so it's good that that one can be gotten from the baseball field. :) (I use the edge of that fence as a marker [ie. a positional marker.]) [6:44]

#23 is the "car port(?)" of the Van Koff Hotel. XD [6:55]

#26 is easy to get too. :) Just line up #25 with the top of the town hall(?) building, and move the view finder straight down until it gets to the pavement. :) [7:24]

I use the unique stunt jump ramp there as a marker for #'s 29 and 30.

#'s 32 and 33 (the bridge's 2nd rung and the top of the ship's "antennae") are somewhat out of the way, but the graphics don't load up unless you get pretty close on the ps2 version. :/ One of the main points of this video was to make it easier for people to do the snapshots, so I went farther so the graphics loaded, to show where the snapshot was. :)


Tags: 100, andreas, auto, camera, cj, game, grand, grandtheftauto, gta, mission, photo, ps2, sa, san, snapshot, snapshots, theft, グランドセフトオート
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GTA - San Andreas - Horseshoes Guide - All 50 - 1 of 2
By atwyatt

Ok, the horseshoes are very simple to collect, and it's very straight-forward. :)

They've very obviously placed, very easy to see, you don't have to exit the jet pack on each one, etc. :)

#3 is on the roof of the house / building next to the golf course. It's on the left-hand side of the roof.

#6 - for this one, I head towards the car park, and a little to the left. There are 2 billboards near that one also.

#8 - I stay over the lower parts of the building to make it so the jetpack can reach the roof. :) Otherwise, it won't be able to get high enough.

#13 - I use the palm tree(s) as a guide.

#17 - I aim for the "corner" between the two buildings.

#'s 19 & 20 are easy enough. I just use the left-hand side of the road as a guide for the first, and the middle of the stack of metal containers as a guide for the 2nd. :)

#22 - I just head over that building, a little to the right of middle.

#25 - the church; this is a good time to make sure you have 25 (halfway.)

#34 - I use the red building as a guide, and usually go to the left of the pole. Also, left of the gas station.

Anyways, it's really easy! :)

Thanks for all the requests, and I hope it makes getting all the horseshoes in San Andreas really easy! :)


Tags: 100, andreas, auto, cj, game, grand, grandtheftauto, gta, horse, horseshoe, horseshoes, mission, ps2, sa, san, shoe, theft, グランドセフトオート
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GTA SA Manic Marker- A coding accident
By james227uk

What happens when you set a markers radius too high. Any scripters that want to try this, set the markers radius to:

105.5 105.0 50.5

Maybe even venture and try bigger values. Please note that what happened in this vid was a complete accident, I did not make this happen!


Tags: accident, andreas, auto, coding, grand, gta, james227uk, manic, marker, sa, san, scripting, theft
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Zombie Nightmare (GTA San Andreas)
By SantiagoDescalzo

Parece que a C.J lo han desafiado a pasar una noche en el cementerio de Los Santos, donde se cree que rondan los zombies de la Masacre De LeatherFace

Espero que me comenten!!

Si quieren Algun MOD subscribanse y mandenme un MP, se los enviare en seguida!


Tags: andreas, asesino, gta, miedo, nightmare, pesadilla, san, santiagodescalzo, terror, zombie
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